Archive for March, 2007

How to fix Command and Conquer: Generals lag issues

Wednesday, March 7th, 2007

Some weeks ago I introduced C&C: Generals together with the add-on Zero Hour.

The only big problem that you can get with this game is the lagging, as soon as you add computer controlled players.

EA claims to not be able to fix this, so some guy called Johnwe found a solution to the problem.

To fix the C&C: Generals – Zero Hour lag issues, follow the following steps (Windows 2000/XP/Vista only):

  1. Start the game as you normally would. When it gets to the full boot
    screen hit the Windows-Key so that you get back to the desktop.
  2. Use CTRL+ALT+DEL to get into the task manager. We want to be on the
    processes tab.
  3. Find the following 3 files. “generals.exe” “game.dat” and “~e5d141.tmp”
    These are created by the Zero Hour Game.
  4. What we are going to do is change the way Windows allocates the resources
    to each of those files. This can be done by “right-clicking” on each of the
    files one at a time and selecting “Set Priority”.
  5. Setting Priority to each file as follows below:
    • “game.dat” – set priority to “Low”
    • “~e5d141.tmp” – set priority to “Low”
    • “generals.exe” – set priority to “High”
  6. Now the .tmp file doesnt take much resources and I have had it just set to default which is normal and havent really seen any performance difference. I just figured saving as much resources as possible is good. The file that hogs the resources is the “game.dat” file. It starts out at some range of 151,000 and eventually gets well above 250,000. thats what is eating up all the resources and lagging the game down. Thats why I set it to “Low” in priority to save alittle.

This step-by-step guide should minimize the lags as much as possible in your C&C LAN-games.